City: Ngahela-nri Xluwuf

Ngahela-nri Xluwuf

Ngahela-nri Xluwuf
Example Gnoll architecture.
StateKonei
ProvenceWápkunju Principality
RegionTas Yǟz Woods
Founded1321
Community LeaderLord Zhesh
Area33 km2 (13 mi2)
Average Yearly Temp0°C (32°F)
Average Elevation6450 m (21161 ft)
Average Yearly Precipitation203 cm/y (79 in/y)
Population7963
Population Density241 people per km2 (612 people per mi2)
Town AuraChronomancy
Naming
Native nameNgahela-nri Xluwuf
Pronunciation/viz/ /nri/
Direct Translation[thin (narrow); narrow] [vision]
Translation[Not Yet Translated]

Ngahela-nri Xluwuf (/viz/ /nri/ [thin (narrow); narrow] [vision]) is a subtropical City located in the Wápkunju Principality of the Konei.

The name Ngahela-nri Xluwuf is derived from the Goblin language, as Ngahela-nri Xluwuf was founded by Denszil, who was culturaly Gnoll.

Climate

Ngahela-nri Xluwuf has a yearly average temperature of 0°C (32°F), with its average temperature during the summer being an icy 23°C (73°F) and its average temperature during the winter being a cool -22°C (-7°F). Ngahela-nri Xluwuf receives an average of 203 cm/y (79 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Ngahela-nri Xluwuf covers an area of nearly 33 km2 (13 mi2), and an average elevation of 6450 m (21161 ft) above sea level.

Overview

Ngahela-nri Xluwuf was founded durring the early 14th century in fall of the year 1321, by Denszil. The establishment of Ngahela-nri Xluwuf suffered from many setbacks, delays, and obsticles, most notably a group of Ngahela-nri Xluwuf which required millitary assistance exterminate before the community could finish being built.

Ngahela-nri Xluwuf was built using the conventions of Gnoll durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Ngahela-nri Xluwuf is no diffrent. The city's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Ngahela-nri Xluwuf is buildings are arranged arround a single crampt paverstone mainstreet with many smaller streets branching off of it which gives the city a over all rectangular shape, albit one warped and twisted by the nature of the curves of the main road. The city sits behind a stone-renforced palisade wall, with stone gatehouses and timber drawbridges for their trench. The would-be-castle fortifications has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.

Ngahela-nri Xluwuf has the unmistakable air of a city on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Ngahela-nri Xluwuf ’s existence has dried up and the city is drifting down the stream of history as it dries up. Even with that as it is, everything is just a little too worn down, a little too dirty, or much of both. The town should be gone, not dying. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable.

Civic Infrastructure

Ngahela-nri Xluwuf has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Ngahela-nri Xluwuf has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Ngahela-nri Xluwuf. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Ngahela-nri Xluwuf's parks.

Ngahela-nri Xluwuf has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Ngahela-nri Xluwuf.

Ngahela-nri Xluwuf has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Ngahela-nri Xluwuf has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Ngahela-nri Xluwuf has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Ngahela-nri Xluwuf has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Ngahela-nri Xluwuf has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ngahela-nri Xluwuf has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ngahela-nri Xluwuf has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Ngahela-nri Xluwuf's public wards, blessings, and other arcane systems.

Ngahela-nri Xluwuf possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Ngahela-nri Xluwuf's grid is powered by an arcane means.

Ngahela-nri Xluwuf possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Ngahela-nri Xluwuf has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Ngahela-nri Xluwuf's natural decorations nor waterways.

Ngahela-nri Xluwuf has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Ngahela-nri Xluwuf has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Ngahela-nri Xluwuf has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Ngahela-nri Xluwuf's chapel was built using a different architectural style from the rest of the town. The style used is characterized by order, symmetry, formal design, grandiosity, and elaborate ornamentation. Architectural characteristics include balustrades, balconies, columns, cornices, pilasters, and triangular pediments. Stone exteriors are massive and grandiose in their symmetry; interiors are typically polished and lavishly decorated with sculptures, swags, medallions, flowers, and shields. Interiors will often have a grand stairway and opulent ballroom..

Due to the actions of local Kami, winter is recurring in Ngahela-nri Xluwuf.

The Living Topiary near Ngahela-nri Xluwuf are known to be quite timid.

Ngahela-nri Xluwuf's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves sacrificing an animal to channel Enchantment energies of tier 2 via proclamations.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 16
  • Farmers: 24
  • Farm Laborer: 39
  • Hunters: 28
  • Milk Maids: 21
  • Ranchers: 10
  • Ranch Hands: 24
  • Shepherds: 22
    • Farmland: 32489 m2
    • Cattle and Similar Creatures: 1990
    • Poultry: 23889
    • Swine: 1592
    • Sheep: 79
    • Goats: 15
    • Horses, Mounts, and Beasts of Burden: 796

Craftsmen

  • Arms and Toolmakers: 16
  • Blacksmiths: 18
  • Bookbinders: 10
  • Buckle-makers: 10
  • Cabinetmakers: 18
  • Candlemakers: 25
  • Carpenters: 24
  • Clothmakers: 25
  • Coach and Harness Makers: 8
  • Coopers: 19
  • Copper, Brass, Tin, Zinc, and Lead Workers: 10
  • Copyists: 7
  • Cutlers: 6
  • Fabricworkers: 17
  • Farrier: 43
  • Furriers: 5
  • Glassworkers: 24
  • Gunsmiths: 16
  • Harness-Makers: 7
  • Hatters: 14
  • Hosiery Workers: 5
  • Jewelers: 8
  • Leatherwrights: 22
  • Locksmiths: 7
  • Matchstick makers: 12
  • Musical Instrument Makers: 11
  • Painters, Structures and Fixtures: 10
  • Paper Workers: 12
  • Plasterers: 10
  • Pursemakers: 13
  • Roofers: 8
  • Ropemakers: 8
  • Rugmakers: 7
  • Saddlers: 14
  • Scabbardmakers: 18
  • Scalemakers: 8
  • Scientific, Surgical, and Optical Instrument Makers: 5
  • Sculptors, Structures and Fixtures: 7
  • Shoemakers: 7
  • Soap and Tallow Workers: 28
  • Tailors: 43
  • Tanners: 10
  • Upholsterers: 11
  • Watchmakers: 10
  • Weavers: 24
  • Whitesmiths: 6

Merchants

  • Adventuring Goods Retellers: 5
  • Arcana Sellers: 5
  • Beer-Sellers: 11
  • Booksellers: 12
  • Butchers: 21
  • Chandlers: 20
  • Chicken Butchers: 21
  • Entrepreneurs: 8
  • Fine Clothiers: 22
  • Fishmongers: 18
  • Florists: 4
  • Potion Sellers: 14
  • Resellers: 36
  • Spice Merchants: 10
  • Wine-sellers: 15
  • Wheelwright: 11
  • Woodsellers: 7

Service workers

  • Bakers: 44
  • Barbers: 32
  • Coachmen: 12
  • Cooks: 31
  • Doctors: 17
  • Gamekeepers: 11
  • Grooms: 6
  • Hairdressers: 28
  • Healers: 22
  • Housekeepers: 25
  • Housemaids: 39
  • House Stewards: 23
  • Inns: 7
  • Laundry maids: 15
  • Maidservants: 24
  • Nursery Maids: 15
  • Pastrycooks: 27
  • Restaurateur: 33
  • Tavern Keepers: 30

Specialized Laborer

  • Ashworkers: 11
  • Bleachers: 7
  • Chemical Workers: 4
  • Coal Heavers: 16
  • In-Town Couriers: 19
  • Long Haul Couriers: 18
  • Dockyard Workers: 15
  • Gas Workers: 3
  • Hay Merchants: 6
  • Leech Collectors: 20
  • Millers: 18
  • Miners: 18
  • Oilmen and Polishers: 12
  • Postmen: 18
  • Pure Finder: 10
  • Skinners: 24
  • Sugar Refiners: 4
  • Tosher: 12
  • Warehousemen: 26
  • Watercarriers: 16
  • Watermen, Bargemen, etc.: 22

Skilled Laborers

  • Accountants: 10
  • Alchemist: 11
  • Clerk: 16
  • Dentists: 8
  • Educators: 20
  • Engineers: 11
  • Gardeners: 8
  • Mages: 6
  • Plumbers: 8
  • Pharmacist: 9
  • Professors: 3
  • Scientists: 5
  • Wizards: 3

Civil Servants

  • Adventurers: 7
  • Bankers: 11
  • Civil Clerks: 18
  • Civic Iudex: 8
  • Consultants: 5
  • Exorcist: 19
  • Fixers: 9
  • Kami Clerk: 14
  • Landlords: 14
  • Lawyers: 9
  • Legend Keepers: 14
  • Militia Officers: 79
  • Monks, Monastic: 24
  • Monks, Civic: 28
  • Historian, Oral: 18
  • Historian, Textual: 9
  • Policemen, Sheriffs, etc.: 17
  • Priests: 39
  • Rangers: 10
  • Rat Catchers: 12
  • Scholars: 12
  • Spiritualist: 14
  • Slayers: 4
  • Storytellers: 32
  • Military Officers: 30

Cottage Industries

  • Brewers: 21
  • Comfort Services: 30
  • Enchanters: 8
  • Herbalists: 8
  • Jaminators: 29
  • Needleworkers: 28
  • Potters: 13
  • Preserve Makers: 22
  • Quilters: 12
  • Seamsters: 39
  • Spinners: 24
  • Tinker: 8
  • Weaver: 19

Artists

  • Actors: 8
  • Architects: 3
  • Bards: 12
  • Costumers: 4
  • Dancers: 9
  • Drafters: 5
  • Engravers: 6
  • Fine Furniture Carpenters: 3
  • Glaziers: 8
  • Inlayers: 7
  • Musicians: 20
  • Painters, Art: 4
  • Playwrights: 8
  • Sculptors, Art: 7
  • Wood Carvers: 28
  • Writers: 28

Produce Industries

  • Butter Churners: 26
  • Canners: 24
  • Cheesmakers: 31
  • Ice Merchants: 3
  • Millers: 16
  • Picklers: 13
  • Smokers: 10
  • Stockmakers: 8
  • Tobacconists: 12
  • Tallowmakers: 17

2949 of Ngahela-nri Xluwuf's population work within a Foundational Occupation.

4696 of Ngahela-nri Xluwuf's population do not work in a formal occupation, but do contribute to the local economy. 318 (4%) are noncontributers.

Points of Interest

Ngahela-nri Xluwuf is reliant on an industry or product that has toxic or negative side-effects as part of its production. The good is extremely valuable, or the community is extremely desperate, and the side effects are endured as a necessary evil. It may be that their neighbors or lord are forcing them to produce the good so that they aren’t the ones suffering the cost.

Ngahela-nri Xluwuf is known for its odd use of round-a-bouts, small ring roads used in place of intersections.

POI

History

In time immemorial, reportedly some time during the late 2nd century a local hero by the name of slew a dragon and brought its hoard to Ngahela-nri Xluwuf, where it was shared with all. The recitation of the hero's story remains a popular tavern and fair tale.

History